I don't mind discussing cards that might go onto or off of the banlist, but talking about stuff like this that we know will stay banned isn't exactly a discussion.
We're all coming to the same conclusion:. The card's name complements it perfectly: deciding which card to put in your opponent's hand via this would be a painful choice. It lets you get a free win by choosing 1 exodia part, and then you use cards that add the rest to your hand. Painful Choice.
Start new topic. Recommended Posts. Posted February 6, Link to comment Share on other sites More sharing options Northern Sage Posted February 6, Normally, to summon a fusion monster, one must possess a Polymerization card and the other monsters that comprise that fusion monster. With Metamorphosis, it allowed the player to sacrifice a card on the field in order to summon a monster at the same level.
That means that a player can sacrifice a useless card for a more useful fusion monster from their deck with relative ease. Random card of the day: Sixth Sense with 11, total views! Sixth Sense is a trap card that completely changed the outcome of certain cards. The player who activates this card declares two numbers between 1 and 6. The opponent rolls a dice, and if that dice lands on one of the two numbers, then the player who activated the card will draw cards equivalent to that number.
If the dice lands on one of the other numbers, the player will discard that many cards from the top of their deck to their graveyard. Magical Scientist is an effect monster that allows the player that activates it to summon Fusion Monsters with a few conditions.
First, the player must sacrifice Life Points for each Fusion Monster they summon. Next, the summoned monster must be lower than level six and cannot directly attack the opponent's life points. This card is one of the most powerful cards in the game because it allows the player to summon many powerful monsters to their field with little consequence. When combined with the card Catapult Turtle, this card allows players to repeatedly summon monsters and sacrifice them to deal damage with little consequence.
Because this card is ancient banned and has god awful early yugioh text, lets go through this. Painful Choice reveals from the deck. Discarding is only from the hand. Updated PSCT would say it excavates and sends. This triggers no dark world monsters random zodiac XD.
The other cards are discarded. When the player activates this card they first select five cards from their deck and show the five cards to their opponent. The card fills the graveyard and can give you a key card. The painful choice is more for your opponent than you. The card was created pretty early in the game when it was just who could beatdown the other person first.
This card incentivized sending cards to the graveyard, and Painful Choice sends four of them to the graveyard. What are your thoughts on Painful Choice?
Are there any other cards that you want me to discuss in a future article? Please leave your thoughts and suggestions in the comments below! Opinions expressed in this article are those of the author and not necessarily Cardmarket. To leave your comment please log into your Cardmarket account or create a new account. An ""--Add that card to your hand and banish the remaining cards, face-down.
You can only use 1 "Painful Choice" per turn"" errata should be enough to put it unlimited. Not a bad card, not an ultra broken card as the original, not an completly useless card as the post-errata Sinister Serpent. Sigh- Cards that received an errata which became unplayable after their errata are definitely a problem. It often is hard to change a card's text without deviating too much from its original intended usage while still making it balanced at the same time.
Your suggestion is definitely an interesting way to change Painful Choice's text. I bet your version would be loved by Gren Maju players! Painful choice could come off the banlist. If it had an errata: You can not activate card effects for the next 3 turns. When foolish burial a card, that sends a single monster to the grave is limited to 1 and is one of the best cards ever.
Yugioh is a game of synergy. So most of the power comes from other cards. In a world with only normal monsters of equal atk in deck. Foolish burial would get you sooner into fatigue and would be useless. With the right synergies, even a card that shuffles a card from hand into the deck could be overpowered. Ash blossom may stop painful choices effect and negations might make it useless too, but painful choice in an era, where the graveyard content equals Ressources, is one of the cards that could never come back.
Only draw spells like pot of greed, graceful charity and upstart are more powerful. Shoul Painful Choice would definitely need an some kind of errata to come off the banlist.
Another possible restriction might be "You cannot activate cards and effects of cards with the same name as the cards sent to the GY by this card's effect until the end of your next turn".
Whatever the restriction would be, it would need to be a really hard restriction to make Painful Choice somewhat balanced. Great article.
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