Can i go to deepholm at 80




















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You will find yourself in a large chamber. Hug the wall to your right until you enter a short tunnel.

Follow this to another chamber. Keep hugging the right wall and enter the first tunnel you come to. This will lead to the chamber with the stone you are looking for. Click on the stone in the center of the chamber to turn in Depth of the Depths.

You will be offered a follow-up, A Rock Amongst Many. Take the exit directly in front of you, into another tunnel. Keep the wall on your right side as you follow this tunnel. At the end of it, you will drop down into the large central chamber. To your left is the circular tunnel that the Colossal Gyreworm paths around. Wait for him to go by, then follow him down the right fork. There will be some stones blocking the way, but they can be hopped over.

Take the first right you can, and follow this tunnel all the way to the exit. Turn in A Rock Amongst Many. Accept Entrenched. Fly across the zone, to Turn in Entrenched. Head into the area west of Kor. Kill 12 Jaspertip flayers in the area. While doing that, click on the remains of Dormant Stonebound Elementals to reform them. You need to do this 6 times.

Also, collect any Chalky Crystal Formations you see on the ground until you have 8. You can also sometimes loot them from the flayers you have killed. Turn in Putting the Pieces Together to Berracite. Turn both remaining quests to Kor. Get the quest Pebble. Look around. There should be a small earth elemental named Pebble standing near you.

Talk to him to turn in the quest and accept his follow-up, Clingy. Mount up and fly to the large green crystal formation to the south. Land at about 30, Land and wait for Pebble to show up.

This will attract a group of flayers. Once you have killed all of them, you should get the quest completed message. Speak to Pebble to turn in Clingy. Accept the follow-up, So Big, So Round….

Fly back to Kor the Immovable]. Turn in So Big, So Round…. Head to the shelf to the northeast. Loot any Petrified Bats off the ground. The basilisks in the area can also drop them. Once you have collect 12 Petrified bats, turn in Petrified Delicacies to Pebble , who should still be following you around. Find Gorgonite , a large basilisk, at Kill him to complete Rock Bottom.

A Son of Kor will show up to help out. Try to dodge the boulders he chucks. Fly back to Kor to turn in the quest. Take both quests he offers you, Steady Hand and Rocky Upheaval.

Fly up to the Pale Roost. You will find Terrath the Steady at the center of the area. Turn in Steady Hand. You need to do this on a ground mount. Speak to Terrath and tell him you are ready. A group of Opalescent Guardians will spawn. This group will follow you and you need to get 5 across the eastern section of the Pale Roost, past all the stone dragons. The best way I have found is to run northwest to about Just keep doing it until you get 5 across. Pick up both available quests, Hard Falls and Fragile Values.

Go west, out into the Pale Roost. You will see Stone Dragons falling to the ground. Attack them before they manage to take off again. Kill 6 to complete Hard Falls. Search the area until you find two stone troggs with a basilisk in a net. Kill the two troggs and loot them to get a Stonework Mallet. Return to Terrath the Steady. Accept Resonating Blows.

Fly west to the Pale Resonating Crystal Terrath will come and toss you up onto some floating rocks. Jump from rock to rock until you reach a cluster of rocks all on the same level. You will attack Aeosera from these rocks. When she targets the platform you are standing on, jump to another and continue to attack. Continue attacking and jumping from rock to rock until she surrenders.

Return to to Terrath the Steady and turn in Resonating Blows. Fly to Turn in Rocky Upheaval. Gorsik will now have three quests available for you. While completing the next steps, kill Fungal Behemoths and Doomshrooms. Go north until you find Windspeaker Lorvariu s Speak to him to turn in Familiar Intruders. Accept the follow-up quest, A Head Full of Wind. You will have a little tornado following you around for a bit.

Wander around the Crimson Expanse, killing mushrooms and Behemoths, until you find a cloud of red mist floating around. Run into it to let the tornado pick it up. You will get a debuff that will cause some minor damage, but it is nothing to worry about. Return to Windspeaker Lorvarius.

Turn in A Head Full of Wind. If you have not already done so, finish killing Fungal Behemoths and Doomshrooms until both Doomshrooms and Gone Soft are complete. Go back to Gorsik the Tumultuous. Turn in all your quests. Accept Shaken and Stirred and Corruption Destruction. Find Ruberik at Accept Wrath of the Fungalmancer. Right behind Ruberick, you may have notice there are troggs raining from the sky. Kill 8 of these Verlock Pillartumblers to complete Shaken and Stirred. Go in the direction Ruberick is facing, until you enter Fungal Deep.

Follow the cave down until you run into Earthmender Norsala. If you reach a point where the path splits off in different directions, it means someone else is doing the event.

Wait a couple minutes and she should re-appear. Speak to Norsala and let her know you are ready to start the event. She will run forward and confront Fungalmancer Glop. He will start whining and run off. Follow him, attacking when you can. Be sure to watch out for the mushrooms he throws each time he stops.

They will start small and begin growing, eventually exploding for a moderate amount of damage that hits everyone within 5 yards or so. You can stop this by attacking the mushrooms. Once Glop makes his last stand and is finished off, take the path to your left, then turn right to head out of the cave. Turn in Accept Wrath of the Fungalmancer to Ruberik. Fly up and east, to the area around 73, Find 8 of the Verlok Miracle-Grow , which will be on the ground and in crates all over this area.

Return to Gorsik the Tumultuous. Turn in Shaken and Stirred and Corruption Destruction. Accept the follow-up, Audience with the Stonemother. Watch the mini-event that takes place. Turn in Audience with the Stonemother to Earthcaller Torunscar. Accept Rallying the Earthen Ring. Go into either of the two rooms near the back and talk to members of the Earthen Ring to get them to head off to the fight. You need to talk to 5 total to complete the quest. Accept Our Part of the Bargain. Fly to the Halcyon Egress and fine Therazane at Turn in Our Part of the Bargain.

Aside from Therazane rep, the first thing I thought when I entered this zone for the first time was "wow awesome design and tone, I feel like I'm actually underground and it's a whole new world down here, I want to learn more of the story.

Comment by Hi Guys, i have a problem! I am stuck at 79 quests, where can i find more? Comment by rawryer Place to max herbalism before heading to twilight highlands jasmine requires max herb skill. Comment by leveled a tank with boas so i skipped questing and did 5 mans to level, not sure if this is the reason or i forgot i did some quests but at 44 quests i hit a dead end with no one direction so after flying around i found quests at quaking fields.

Fantastic graphic design, Blizzard! Thanks Wowhead! Update: Yep, this was the key to finishing up the quests in Deepholm. Comment by weibe23 there is a way i found out to get into Deepholm at level by accident. Comment by Maxillary01 One of the great, and apparently unknown things about this zone, is that only the entry, bread crumb quests require level Once you get inside with the help of a friendly warlock a majority of the quests are actually available at level With a few heirlooms or dungeon runs you shouldn't have any trouble reaching level 83 by the time you finish the zone.

Because you'll be getting level 82 appropriate experience from each quest, you will rush through level 81 much quicker then you would in Mount Hyjal. If anyone has the same problem like I had check the following location.

Comment by luvil Rejoice! I saw no mention of this anywhere but it seems the portals that take you to Cataclysm zones Level 80 - 85 no longer require you to do their introduction questline to open their respective portal, which is to say, the portal is now open from the get-go.

Comment by FixManTx Just to combine different pieces of info here, you no longer need to be level 82 to start questing in Deepholm. Since the lead-in quest to open the portal has been removed, you can travel to Deepholm the minute you turn 81, and it looks to be the same for Ulduum at 83 and Twilight Highlands at Comment by LittleLlama Wow, am I mistaken, or does deepholm have no flight paths? I think not unless you are on drugs.

It is one of the more interesting areas due to its quests and varying encounters in the area, but I certainly would not say a depressing area is beautiful. Its dark, dreary, and depressing. If I am here too long I have to get out and do other quests in a lighter, more colorful, beautiful area after this. I do thank those that mention to look for that NPC, I too did run into that dry spell for quests, and that gets you going again.

I do like that that that Stonecore dungeon has not changed over the years. It is just like it was way back when. It is the old wow feel of a long challenging run. Comment by ShaharThorne I am trying to get to Deepholm but don't remember how to get there i. If Chromie Time is enabled, Deepholm's level range is Check more information on Chromie Time in our guide! Intro Music.



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